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Mail Archives: djgpp/2002/01/22/16:15:56

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From: Andrew Cottrell <andnews AT ihug DOT com DOT oz DOT au>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: DPMI
Date: Wed, 23 Jan 2002 08:14:29 +1100
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To: djgpp AT delorie DOT com
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Reply-To: djgpp AT delorie DOT com

>The fact is I'm making some game and I was developing it in MSVC :(. But now
>I'm porting it to DJGPP.
>In MSVC I didn't have to worry about real or protected mode because it was a
>windows console app but in DJGPP I have problems when I load the graphics
>because in real mode I can use the amount of memory I want so thats why I'm
>needing a DPMI tutorial or something. Please send it to my private if it is
>posible.
Download Allegro and study it. Allegro is a game developers libary
that runs under DJGPP, Windows, X, and other platforms. This should
get you started and there are allot of add ons for Allegro including
game source. 

The Allegro home page is http://alleg.sourceforge.net/ 

Lifted from the Allgegro home page:-
Allegro is a game library distributed freely, supporting the following
platforms: DOS, Unix (Linux, FreeBSD, Irix, Solaris), Windows, and
BeOS (MacOS and QNX ports are in alpha stage). It provides many
functions for graphics, sounds, player input (keyboard, mouse and
joystick) and timers. It also provides fixed and floating point
mathematical functions, 3d functions, file management functions,
compressed datafile and a GUI. 


Andrew

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