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Mail Archives: djgpp/2001/05/17/13:30:13

From: "Eric Botcazou" <ebotcazou AT libertysurf DOT fr>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: why Allegro
Date: Thu, 17 May 2001 19:17:59 +0200
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To: djgpp AT delorie DOT com
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Reply-To: djgpp AT delorie DOT com

> and what about SDL ? The question can be reformulated as: what makes
> Allegro more suited to game
> programming then all the others? (I'd also love to know the answer...)

SDL is much more low-level than Allegro. SDL basically provides a
platform-independent abstraction but nothing more, kind of a portable
DirectX. For example, you don't have a putpixel() function, you must write
it yourself. Neither have you goodies like GUI, datfiles, FLIC player... as
found in Allegro.

As for libraries in general, you have to choose the one that best fits your
needs.

--
Eric Botcazou
ebotcazou AT multimania DOT com


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