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Message-ID: | <3AABE4C1.9431BDC4@home.com> |
From: | Paul Michailidis <paulm14 AT home DOT com> |
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Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: ARRRRGGG!!!! - Problem Solved |
References: | <3AAB0579 DOT C04BE507 AT home DOT com> |
Lines: | 24 |
Date: | Sun, 11 Mar 2001 20:49:35 GMT |
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NNTP-Posting-Date: | Sun, 11 Mar 2001 12:49:35 PST |
Organization: | Excite AT Home - The Leader in Broadband http://home.com/faster |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
Thanks guys! Paul M. Paul Michailidis wrote: > Basically I installed everything correctly but I didn't set up the > environment in the right way. For instance, I did not allocate enough > DPMI memory, which is why it came up with the "virtual memory exhausted" > error. > > Anyway, just a general question. What is the point of running "make" in > the allegro folder? why is it that you have to make allegro. Shouldn't > it be ready to run once you download it? Also, before you run make, > there already exists an allegro.h file. Wouldn't that suffice in order > to successfully include allegro. > > Anyway, thanks for all the support guys. Finally many weeks of > frustration has come to an end and I can start making my GAMEE!!!! > YAAAAA > > Take it with ease, > Paul M.
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