Message-ID: <3AABE4C1.9431BDC4@home.com> From: Paul Michailidis X-Mailer: Mozilla 4.76 [en] (Win98; U) X-Accept-Language: en MIME-Version: 1.0 Newsgroups: comp.os.msdos.djgpp Subject: Re: ARRRRGGG!!!! - Problem Solved References: <3AAB0579 DOT C04BE507 AT home DOT com> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 24 Date: Sun, 11 Mar 2001 20:49:35 GMT NNTP-Posting-Host: 24.112.60.10 X-Complaints-To: abuse AT home DOT net X-Trace: news4.rdc1.on.home.com 984343775 24.112.60.10 (Sun, 11 Mar 2001 12:49:35 PST) NNTP-Posting-Date: Sun, 11 Mar 2001 12:49:35 PST Organization: Excite AT Home - The Leader in Broadband http://home.com/faster To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Thanks guys! Paul M. Paul Michailidis wrote: > Basically I installed everything correctly but I didn't set up the > environment in the right way. For instance, I did not allocate enough > DPMI memory, which is why it came up with the "virtual memory exhausted" > error. > > Anyway, just a general question. What is the point of running "make" in > the allegro folder? why is it that you have to make allegro. Shouldn't > it be ready to run once you download it? Also, before you run make, > there already exists an allegro.h file. Wouldn't that suffice in order > to successfully include allegro. > > Anyway, thanks for all the support guys. Finally many weeks of > frustration has come to an end and I can start making my GAMEE!!!! > YAAAAA > > Take it with ease, > Paul M.