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Mail Archives: djgpp/2000/09/06/20:25:13

Date: Thu, 7 Sep 2000 06:07:45 +0600 (LKT)
From: Kalum Somaratna aka Grendel <kalum AT lintux DOT cx>
X-Sender: kalum AT goatbeard DOT grendel DOT net
To: nightwalker <nightwalker AT lombardiacom DOT it>
cc: djgpp AT delorie DOT com
Subject: Re: Reducing 24/16bpp to palette
In-Reply-To: <39B6429C.3D9A114E@lombardiacom.it>
Message-ID: <Pine.LNX.4.21.0009070606220.4473-100000@goatbeard.grendel.net>
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Reply-To: djgpp AT delorie DOT com
Errors-To: nobody AT delorie DOT com
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On Wed, 6 Sep 2000, nightwalker spoke the following immortal words,

> PSP 5.0 has an interesting mode to reduce hi/true color to palette,
> called "optimized octree", capable reducing an image up to 254/256
> unique colors, instead of the mere 100/120 of other algoritms, like the
> one used in ALLEGRO Grabber.
> Does someone have an idea on how's made?
> Where I could find info on this subject?

Smacker is the best in palette reduction IMHO, you can get it from RAD
software for free.

I've seen 16 bit pictures reduced to less than 30 palette entries and
still look the same, it's that good.

Best Wishes,
Grendel

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ProZilla, the new Download Accelerator for Linux (GPL), 
<http://www.lintux.cx/~kalum/prozilla.html>




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