delorie.com/archives/browse.cgi   search  
Mail Archives: djgpp/2000/04/16/17:43:15

From: "Andrew R. Gillett" <arganoid AT fatal-design DOT com>
Newsgroups: comp.os.msdos.djgpp,comp.os.msdos.programmer,comp.os.msdos.misc
Subject: Re: c|net: Microsoft has officially killed MS-DOS.
Date: Sun, 16 Apr 2000 23:15:57 +0100
Organization: www.release-dates.co.uk
Lines: 16
Message-ID: <MPG.13644ba7a7f07b998ba6f@news.freeserve.net>
References: <0vlffsc21hthnqfaramn08d9gb9jfk5v74 AT 4ax DOT com> <0671ec78 DOT 58ba4650 AT usw-ex0110-075 DOT remarq DOT com>
NNTP-Posting-Host: modem-47.porcupine-puffer.dialup.pol.co.uk
X-Trace: news5.svr.pol.co.uk 955923264 3187 62.137.50.175 (16 Apr 2000 22:14:24 GMT)
NNTP-Posting-Date: 16 Apr 2000 22:14:24 GMT
X-Complaints-To: abuse AT theplanet DOT net
X-Newsreader: MicroPlanet Gravity v2.20
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp
Reply-To: djgpp AT delorie DOT com

In comp.os.msdos.djgpp, Bernhard Stiftner wrote:
> After all, DOS apps are MUCH faster than Windows ones! Just
> look at some games, for example. DOS games are fast and
> stable and are achieving wonderful frame rates, even if
> they use 3D-engines. But nowadays directx/direct3d-games
> need 3d accelerator hardware to achieve satisfacting
> results (in contrast to those "old" DOS apps).

That's a bit daft - you can't directly compare, say, Quake 3 to Quake 1.


-- 
Andrew Gillett      http://argnet.fatal-design.com/     ICQ: See homepage
"One must despair that qualifications these days are obtainable simply by
 scrawling 'uurrnnggh' in vomit on the exam paper, then defecating on the
 invigilator." - The Daily Outrage, http://argnet.fatal-design.com/ ->Comedy

- Raw text -


  webmaster     delorie software   privacy  
  Copyright © 2019   by DJ Delorie     Updated Jul 2019