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Mail Archives: djgpp/2000/04/06/15:30:07

From: "Campbell, Rolf [SKY:1U32:EXCH]" <moscoop AT americasm01 DOT nt DOT com>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: bitmap reversing?
Date: Thu, 06 Apr 2000 14:48:04 -0400
Organization: Nortel Networks
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Damian Yerrick wrote:

> This assumes your character is completely symmetrical.  Normally, I
> make two bitmaps: one facing left, and one facing right.  This is why,
> in Super Street Fighter II, Dee Jay's pant leg says "MAXIMUM" instead
> of "MANTIS", because it's symmetrical.

How is "Maximum" symmetrical?

--
(\/) Rolf Campbell (\/)



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