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Mail Archives: djgpp/2000/03/27/21:40:26

From: Rossz <rwentwor AT advent DOT com>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: DJGGP to Linux / MSVC
Date: Mon, 27 Mar 2000 23:26:08 GMT
Organization: Deja.com - Before you buy.
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In article <57ivdsc2qi0hb9kidbr8vu905hlf5416rl AT 4ax DOT com>,
Damian Yerrick <Bullcr_pd_yerrick AT hotmail DOT comRemoveBullcr_p> wrote:

> That's because NT's VDM (virtual dos machine) and HAL (hardware
> abstraction layer) don't allow such access from a DOS application.
> NT is a workstation and server operating system (IMHO a pretty
> crappy one); W98 is a game console.

So true.  I used to work for a game company.  We didn't bother to
support WinNT because it simply wasn't possible.  Whatever we could get
to run on an NT ran so slowly to be laughable.  You can not produce a
high performance game (real time as opposed to turn based) for use on
NT.  I suggest you discuss this with the teacher and explain to him/her
the impossibility of the assignment.

Rossz


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