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Mail Archives: djgpp/2000/02/17/19:28:01

From: "Campbell, Rolf [SKY:1U32:EXCH]" <moscoop AT americasm01 DOT nt DOT com>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Win 2000 & Djgpp
Date: Thu, 17 Feb 2000 14:30:57 -0500
Organization: Nortel Networks
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References: <Pine DOT LNX DOT 4 DOT 10 DOT 10002170549090 DOT 813-100000 AT darkstar DOT grendel DOT net>
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To: djgpp AT delorie DOT com
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Kalum Somaratna aka Grendel wrote:

> sloowwwwwww. Please see how slow vga games like doom are windowed.

    It isn't because they run slower (even though they do), it is because windows
doesn't update the window often enough.  One way to force the window to refresh
faster is to hold down the control key (or some other key that doesn't impact on
the program you are running).  I can run VGA programs very smooth if I hold down
that key...

> BTW It
> isn't possible to run VESA based dos games windowed. Also have you noticed
> that when you are running a vesa game full screen and you accidently press
> that #@$*! M$ startmenu  key , you cant re switch to your game as windoze
> says that it can't redraw the display etc.. very nice I suppose ;-)

    That's not the fault of the OS, it is the drivers for the video card.  I've
seen some drivers that could handle 640x480x32 windowed on a display running at
1024x768x256!  The color quantization was poor, but acceptable considering what
it was doing...

--
(\/) Rolf Campbell (\/)



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