From: "Campbell, Rolf [SKY:1U32:EXCH]" Newsgroups: comp.os.msdos.djgpp Subject: Re: Win 2000 & Djgpp Date: Thu, 17 Feb 2000 14:30:57 -0500 Organization: Nortel Networks Lines: 26 Message-ID: <38AC4C71.B97007F5@americasm01.nt.com> References: NNTP-Posting-Host: wmerh0tk.ca.nortel.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.72 [en] (X11; I; HP-UX B.10.20 9000/785) X-Accept-Language: en To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Kalum Somaratna aka Grendel wrote: > sloowwwwwww. Please see how slow vga games like doom are windowed. It isn't because they run slower (even though they do), it is because windows doesn't update the window often enough. One way to force the window to refresh faster is to hold down the control key (or some other key that doesn't impact on the program you are running). I can run VGA programs very smooth if I hold down that key... > BTW It > isn't possible to run VESA based dos games windowed. Also have you noticed > that when you are running a vesa game full screen and you accidently press > that #@$*! M$ startmenu key , you cant re switch to your game as windoze > says that it can't redraw the display etc.. very nice I suppose ;-) That's not the fault of the OS, it is the drivers for the video card. I've seen some drivers that could handle 640x480x32 windowed on a display running at 1024x768x256! The color quantization was poor, but acceptable considering what it was doing... -- (\/) Rolf Campbell (\/)