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Mail Archives: djgpp/1999/11/27/10:37:21

From: Brett Carrington <Brett AT freewwweb DOT com>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Win32 Graphic UI
Date: Sat, 27 Nov 1999 10:03:23 -0500
Organization: Smart
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp
Reply-To: djgpp AT delorie DOT com

Uh, oops! I'm really aming towards a menu UI (in DOS) system like on EDIT.
I'm going to try Allegro, thanks!

Kalum Somaratna aka Grendel wrote:

> On 23 Nov 99, at 18:20, Brett Carrington wrote:
>
> >     I want to make a graphic UI in my programs with DJGPP, but in my
> > tutorial on C++(that is over 1500 pages long) has NOTHING on graphics.
> > Can any one tell me what I need to do? Thanks alot!
> >
>
> Hi Brett!
> I am assuming that you want to develop a GUI for DOS as DJGPP
> generates programs which run in M$DOS . But your subject says
> "Win32 Graphic UI". I am a bit confused. Do you mean you want to
> write a DOS GUI which looks like Window$ GUI.
>
> The Allegro <http://www.talula.demon.co.uk/allegro/> game
> programming library has great graphics support (extensive graphics
> drawing and manipulation functions etc..)and comes with full
> source code (so if you want you can have a look and see how all
> the graphics functions are written etc). Also Allegro has GUI
> support. And there are DirectX versions of allegro available as well.
>
> So you can use the allegro lib for graphics. If you want a much
> more improved GUI you can try DEGUI
> <http://huizen.dds.nl/~deleveld/index.htm> which is based on
> allegro, so you'll have to get allegro first.
>
> Strange Creations (please see whether it's
> <http://strangecreations.com> or
> <http://www.strangecreations.com>) is another site where you can
> find a lot of info about graphics drawing etc... .
>
> Hope This Help's!
> Kalum

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