Mail Archives: djgpp/1999/10/03/16:57:04
From: night DOT walker AT tiscalinet DOT it
Subject 1: colored mask
Subject 2: why in triple buffer I need poll_scroll()?
Subject 3: config routines
Subject 4: Datafile Properties
Subject 5:
1- I'm building a Warcraft-style game: how can I make each unit sprite
have
the owner's color?
Actually i'm using RLE Sprites from 8 to 32 bpp.
Is it possible to set a range of colors to be a "color mask" and
replace it
with another choosen range of colors when drawing it?
2- Which is the difference between scroll_screen() and request_scroll()?
Why I must wait poll_scroll()?
3- set_config_data() is alternative to set_config_file or requires it?
4- When loading a single datafile object I cannot access properties.
It seem that properties are not loaded with the object, being objects
themselves; the question is: how can I read an object property without
loading an entire datafile?
Is it possible to load datafile objects individually by ID and not by
name?
5- I built my own keyboard routine for the game, with combined-keys
handling
(CTRL+R is not CTRL or R+CTRL) full configurable and with mouse
support.
It works fine and can recognise all keys exept "PAUSE".
May someone be interested in this? If so, where i can post it?
Thanx for the help and sorry for the bad English.
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