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Mail Archives: djgpp/1999/07/03/11:30:50

From: ams AT ludd DOT luth DOT se (Martin Str|mberg)
Newsgroups: comp.os.msdos.djgpp
Subject: Re: fast graphics
Date: 3 Jul 1999 10:37:18 GMT
Organization: University of Lulea, Sweden
Lines: 19
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References: <377AB278 DOT F8787517 AT ionsoftware DOT com DOT au>
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp
Reply-To: djgpp AT delorie DOT com

luke (lukeb AT ionsoftware DOT com DOT au) wrote:
: hi all,
: 
: i'm putting a simple little library of graphics functions like mode
: setting, blitting, etc. for use in a tile-based game and i'm looking for
: the fastest possible routines. i'm currently using allegro, but i want
      ^^^^^^^
: something simpler. can anyone recommend the fastest available routines
            ^^^^^^^
: for blit() and putpixel() kind of functions? preferably in Mode X, also.


These conditions usually don't mix well. And I think Allegro is
probably well omptimised.


Pettersson, Symphony No. 13,

							MartinS

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