Mail Archives: djgpp/1999/05/25/22:05:20
Message-ID: | <374B4FAC.6DABD013@montana.com>
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From: | bowman <bowman AT montana DOT com>
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X-Mailer: | Mozilla 4.07 [en] (X11; I; Linux 2.0.36 i586)
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MIME-Version: | 1.0
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | Re: RSXNTDJ
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References: | <374AD5C2 DOT BB88AC35 AT ic DOT ac DOT uk>
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Lines: | 32
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Date: | Tue, 25 May 1999 19:34:36 -0600
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NNTP-Posting-Host: | 208.26.212.72
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X-Trace: | newsfeed.slurp.net 927682388 208.26.212.72 (Tue, 25 May 1999 20:33:08 CDT)
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NNTP-Posting-Date: | Tue, 25 May 1999 20:33:08 CDT
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Reply-To: | djgpp AT delorie DOT com
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Kais Dukes wrote:
>
> 1. Where can I download RSXNTDJ from?
same place you got djgpp
> 2. Where can I get installation instructions.
> 3. Once installed, how can I find out how to use it?
there are instructions included with the package, some tips in the
djgppFAQ, and a few notes on the usual pitfalls at:
http://people.montana.com/~bowman/Software/rsxntdj.htm
> 4. Is it really hard to code in windows? Where can I find tutorials
> from?
It has its moments. There are links to tutorials and a fairly recent
list of other links at the above site. If you are primarily interested
in games, go directly to DirectX.
> 5. Once I make a windows program, can I use it on other machines just
> like that?
> Or do I need DLL's and things ...
assuming the other machine is running Win95 or greater. Win3.1 is
something else. djgpp, mingw32, cygwin, and lcc-w32 all depend on .dll's
that are part of the Win OS distro.
otherwise, no. no DOS, no Linux, no AIX, etc etc.
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