Message-ID: <374B4FAC.6DABD013@montana.com> From: bowman X-Mailer: Mozilla 4.07 [en] (X11; I; Linux 2.0.36 i586) MIME-Version: 1.0 Newsgroups: comp.os.msdos.djgpp Subject: Re: RSXNTDJ References: <374AD5C2 DOT BB88AC35 AT ic DOT ac DOT uk> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 32 Date: Tue, 25 May 1999 19:34:36 -0600 NNTP-Posting-Host: 208.26.212.72 X-Trace: newsfeed.slurp.net 927682388 208.26.212.72 (Tue, 25 May 1999 20:33:08 CDT) NNTP-Posting-Date: Tue, 25 May 1999 20:33:08 CDT To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Kais Dukes wrote: > > 1. Where can I download RSXNTDJ from? same place you got djgpp > 2. Where can I get installation instructions. > 3. Once installed, how can I find out how to use it? there are instructions included with the package, some tips in the djgppFAQ, and a few notes on the usual pitfalls at: http://people.montana.com/~bowman/Software/rsxntdj.htm > 4. Is it really hard to code in windows? Where can I find tutorials > from? It has its moments. There are links to tutorials and a fairly recent list of other links at the above site. If you are primarily interested in games, go directly to DirectX. > 5. Once I make a windows program, can I use it on other machines just > like that? > Or do I need DLL's and things ... assuming the other machine is running Win95 or greater. Win3.1 is something else. djgpp, mingw32, cygwin, and lcc-w32 all depend on .dll's that are part of the Win OS distro. otherwise, no. no DOS, no Linux, no AIX, etc etc.