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Mail Archives: djgpp/1999/02/25/00:13:13

Message-Id: <3.0.6.32.19990225001259.00941de0@pop.globalserve.net>
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Date: Thu, 25 Feb 1999 00:12:59 -0500
To: djgpp AT delorie DOT com
From: Paul Derbyshire <pderbysh AT usa DOT net>
Subject: Re: Allegro and dirty rectangles and fps
In-Reply-To: <36D20444.414A@club-internet.fr>
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<199902192035 DOT PAA01466 AT envy DOT delorie DOT com>
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Reply-To: djgpp AT delorie DOT com

At 02:28 AM 2/23/99 +0100, you wrote:
>Just a little q:
>
>Would it be possible to to refresh every second line
>in say a 3D-game (and hence boosting the framerate)
>without getting an awfoul result?
>
>Anybody tried?

This is done all the time actually on certain video hardware that supports
it.
-- 
   .*.  "Clouds are not spheres, mountains are not cones, coastlines are not
-()  <  circles, and bark is not smooth, nor does lightning travel in a
   `*'  straight line."    -------------------------------------------------
        -- B. Mandelbrot  |http://surf.to/pgd.net
_____________________ ____|________     Paul Derbyshire     pderbysh AT usa DOT net
Programmer & Humanist|ICQ: 10423848|

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