Message-Id: <3.0.6.32.19990225001259.00941de0@pop.globalserve.net> X-Sender: derbyshire AT pop DOT globalserve DOT net X-Mailer: QUALCOMM Windows Eudora Light Version 3.0.6 (32) Date: Thu, 25 Feb 1999 00:12:59 -0500 To: djgpp AT delorie DOT com From: Paul Derbyshire Subject: Re: Allegro and dirty rectangles and fps In-Reply-To: <36D20444.414A@club-internet.fr> References: <36CB8E75 DOT 3599 AT club-internet DOT fr> <7ak89i$2bn$1 AT holly DOT prod DOT itd DOT earthlink DOT net> <199902192035 DOT PAA01466 AT envy DOT delorie DOT com> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Reply-To: djgpp AT delorie DOT com At 02:28 AM 2/23/99 +0100, you wrote: >Just a little q: > >Would it be possible to to refresh every second line >in say a 3D-game (and hence boosting the framerate) >without getting an awfoul result? > >Anybody tried? This is done all the time actually on certain video hardware that supports it. -- .*. "Clouds are not spheres, mountains are not cones, coastlines are not -() < circles, and bark is not smooth, nor does lightning travel in a `*' straight line." ------------------------------------------------- -- B. Mandelbrot |http://surf.to/pgd.net _____________________ ____|________ Paul Derbyshire pderbysh AT usa DOT net Programmer & Humanist|ICQ: 10423848|