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Mail Archives: djgpp/1999/01/27/22:32:41

Message-ID: <36AFBDCD.DF43AF4F@montana.com>
Date: Wed, 27 Jan 1999 18:30:53 -0700
From: bowman <bowman AT montana DOT com>
X-Mailer: Mozilla 4.5 [en] (Win95; I)
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To: djgpp AT delorie DOT com
Subject: Re: Help with DJGPP and OpenGL
References: <78n26j$t67$1 AT scotsman DOT ed DOT ac DOT uk>
Reply-To: djgpp AT delorie DOT com


Keith Houston wrote:
> 
> Can anybody shed any light on the subject? Must I use only MSDOS OpenGL, or is it
> in fact possible to do what I want?

I've done some OpenGL in conjunction with the RSXNTDJ package, which
builds Windows executables, and with the cygwin/mingw32 packages. In
both cases, I built the import libraries from the MS opengl32.dll,
glu32.dll, and built libglut.a from the glut sources.

This approach allows you to use either glut from a console app, or to
create a window and bind to a gdi. 

I never tried the Mesa/opengl.dll route. You will need to get the .lib
files into a usuable format, if they are not already djgpp compatible.

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