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Mail Archives: djgpp/1999/01/24/23:01:31

Date: Mon, 25 Jan 1999 04:46:02 +0100
From: anarko <anarko AT flashback DOT net>
X-Mailer: The Bat! (v1.19) S/N 9FA473A9
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Message-ID: <9198.990125@flashback.net>
To: djgpp AT delorie DOT com
Subject: can djgpp handle long filenames when running under win9x?
References: <199901250037 DOT TAA14099 AT delorie DOT com>
Mime-Version: 1.0
Reply-To: djgpp AT delorie DOT com

Hello everyone, i am new to this list and guess i should present
me :-) I'm 18 years old, live in sweden, my name is Martin
and i haven't done any c/c++ coding, i'm learning me.
i normally code x86 assembler using MASM, but i'm gonna
swich over to NASM anydays now i think :)


Well, over to my problem. I have some compiling problems
with a huge source of a Nintendo 64 emulator called
TrueReality (www.snes9x.com/n64emulators/) wich is written
for Linux but has definitions for compiling under msdos,
wich is what i'm trying to do.

because the code is orginally written for a linux
workstation, long filenames is commonly used and
djgpp don't seem to be able to handle long filenames,
so i've changed all code (took me about 3 hours, yuck).
but, so maybe i won't need to do the same work later
in some other circumstances, can djgpp handle long filenames?
i runned djgpp from a dos box from win98 and it
produced errors, or if this feature is not in djgpp,
do anyone know if it's planned to be added in the future?

/Martin, aka anarko <anarko AT flashback DOT net>

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 PGP Public key: http://www.flashback.net/~anarko/pgp/anarko.asc


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