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Mail Archives: djgpp/1999/01/07/07:05:44

Message-ID: <001e01be3a9a$9df36060$66f8c6c3@johans-dator>
From: "Johan Henriksson" <johan DOT he AT telia DOT com>
To: <djgpp AT delorie DOT com>
Subject: Re: help!
Date: Fri, 8 Jan 1999 01:05:31 +0100
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Reply-To: djgpp AT delorie DOT com

from Johan Henriksson, Sweden    HTTP://come.to/jhewok  |
Primary mail: johan DOT he AT telia DOT com                  #UIN 12035895
Second: jhe75 AT hotmail DOT com    Third: johan_he AT yahoo DOT com
Leadprogrammer and FX-specialist at Real software
http://come.to/real_software
*************************************************************************
-----Original Message-----
From: beer god <masonjoyers AT hotmail DOT com>
Newsgroups: comp.os.msdos.djgpp
To: djgpp AT delorie DOT com <djgpp AT delorie DOT com>
Date: Thursday, January 07, 1999 12:13 AM
Subject: help!


>i am workin on a rather large game. i just recently broke 1000 lines...
>i know some of you will laugh that i think this is big... when i complie
>it i get:
>game.cpp:1014: parse error at end of input
>my source file is only 1013 lines long. so why am i gettin this message?


hmm... You haven't had it before? Well, the parse error can be high up
above. Here's an example of what can cause fun errors:

int hej
float du;

printf("%d",hej);


It might complain about printf when the int is the problem...

>
>any help....
>jason
>masonjoyers AT hotmail DOT com
>
>

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