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Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: Using bitmaps in Allegro |
Message-ID: | <361E6528.34B2A692@camtech.net.au> |
From: | Adam Dayman <adayman AT camtech DOT net DOT au> |
Date: | Sat, 10 Oct 1998 05:04:00 +0930 |
References: | <01bdf21a$953398a0$2947f482 AT s-64584> |
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To: | djgpp AT delorie DOT com |
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BITMAP* new_bitmap I would belive that it would be in this order. Try looking in allegro.txt (located in allegro directory) allegro_init(); set_gfx_mode(......); // set the graphics mode BITMAP* new_bitmap new_bmp=create_bitmap(...); new_bmp = load_bitmap(...); blit(.....); Tarad wrote: > I can't get it to work. > Lets say I have this file _file_.bmp and I want to load it and draw it on > my screen(or a screenbuffer or another bitmap) which functions need to be > called (and in what order). I'm very newbie but I really like to learn and > I chosed Allegro after several tries making an own library for graphics. > And it's mode 13h. > Thanks.
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