Newsgroups: comp.os.msdos.djgpp Subject: Re: Using bitmaps in Allegro Message-ID: <361E6528.34B2A692@camtech.net.au> From: Adam Dayman Date: Sat, 10 Oct 1998 05:04:00 +0930 References: <01bdf21a$953398a0$2947f482 AT s-64584> Organization: Camtech Internet Customer X-Mailer: Mozilla 4.04 [en] (Win95; I) MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit NNTP-Posting-Host: dialup-ad-15-28.uni.camtech.net.au X-Trace: 10 Oct 1998 04:57:50 +0950, dialup-ad-15-28.uni.camtech.net.au Lines: 24 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com BITMAP* new_bitmap I would belive that it would be in this order. Try looking in allegro.txt (located in allegro directory) allegro_init(); set_gfx_mode(......); // set the graphics mode BITMAP* new_bitmap new_bmp=create_bitmap(...); new_bmp = load_bitmap(...); blit(.....); Tarad wrote: > I can't get it to work. > Lets say I have this file _file_.bmp and I want to load it and draw it on > my screen(or a screenbuffer or another bitmap) which functions need to be > called (and in what order). I'm very newbie but I really like to learn and > I chosed Allegro after several tries making an own library for graphics. > And it's mode 13h. > Thanks.