Mail Archives: djgpp/1998/10/11/16:55:19
Thanks very much !!!
Edouard.
-----Message d'origine-----
De : George Foot <george DOT foot AT merton DOT oxford DOT ac DOT uk>
Groupes de discussion : comp.os.msdos.djgpp
À : djgpp AT delorie DOT com <djgpp AT delorie DOT com>
Date : samedi 10 octobre 1998 17:30
Objet : Re: Borland C++ to DJGPP
>On Sat, 10 Oct 1998, Edouard Laroche-Joubert wrote:
>
>> I've made a program in C++ under Borland C++ v1.00 and I would like to
use
>> DJGPP instead,
>> the problem is that DJGPP doesn't know the lib <graphics.h>,
>> is their a way to convert my program ? or is their a lib in DJGPP
>> that has the same functions than in Borland C++ ?
>
>You'll need to download a graphics library for djgpp. You have
>two options though. You could download the GRX library along
>with the BGI (Borland Graphics Interface) compatibility library
>(bcc2grx), so that you can continue to use BGI-like functions.
>Or you could take the plunge and learn one of djgpp's graphics
>libraries.
>
>There are quite a few. GRX is the only one with the BGI
>compatibility library. Allegro is a very popular library that
>handles all sorts of game-related things, such as graphics,
>sound, music, timing and input handling. SVGAlib is a port of
>the library used in other systems, for example Linux. Another
>library is called JLib, which is apparently also portable to
>Linux.
>
>I suggest you go here:
>
> http://brennan.home.ml.org/djgpp/
>
>and have a look at the various libraries he links to in the
>`Graphics' section.
>
>--
>george DOT foot AT merton DOT oxford DOT ac DOT uk
>
>xu do tavla fo la lojban --
http://xiron.pc.helsinki.fi/lojban/lojban.html
>
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