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Mail Archives: djgpp/1998/08/26/17:48:05

From: "Cephaler" <cephaler AT hotmail DOT com>
Newsgroups: comp.os.msdos.djgpp
Subject: memory leaks
Date: 26 Aug 1998 21:42:48 GMT
Organization: ICGNetcom
Lines: 11
Message-ID: <01bdd13a$6597d6c0$50c3b8cd@scully>
NNTP-Posting-Host: wbg-va2-16.ix.netcom.com
Mime-Version: 1.0
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

  I've just finished a good sized chunk of code for my game, and it uses
lots and lots of pointers. I know from past experiences that memory leaks
make programs crash (over time?) But this one seems to be ok.. I figure
since it's a memory 'leak' (I don't really know what a leak is, a pointer
that's wasn't freed?) I'd go check mem(the dos command) to see if any of
the values changed, but I began to wonder if windows hides some values from
command.com.. Is there a quick way to see if you've got a memory leak? 

- Cephaler -


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