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Mail Archives: djgpp/1998/08/03/13:24:09

Message-ID: <199808031926120380.00024F3C@pogwizd.tcs.uni.wroc.pl>
References: <000101bdbe1e$c0f945a0$914e08c3 AT arthur>
1daf680cfa7736de966d75b663d41c5e
Date: Mon, 03 Aug 1998 19:26:12 +0200
From: "Pawel Kowalski" <pk AT tcs DOT uni DOT wroc DOT pl>
To: djgpp AT delorie DOT com
Subject: RE: DJ+Allegro & employment?
Mime-Version: 1.0


*********** REPLY SEPARATOR ***********

On 98-08-02, at 15:06, Arthur wrote: 

>> DJGPP is good for Dos, not Windows. Of course you can access Windows
>> through DJGPP,
>> but YOU CAN NOT USE ANY MS-COMPATIBLE LIBRARY, it needs porting to DJGPP first.
>> Eg. is it possible to use DirectX 5.0 SDK with DJGPP? -not. However with
>> VC++ it is.
>
>Agreed.
>
>> In most cases DirectX is NOT faster than OpenGL. However DirectX is more
>> widely supported.
>
>Depends on the hardware. Direct 3D is slower in GL on some cards (such as 3Dfx cards)
>but faster on others. DX6 will cream GL when it comes out. I've seen the development
>version.

Maybe. But most cards are based on 3DFX nowdays. (at least those available in Poland)

>Do you know what WinAllegro is? It is a Windows version of Allegro. That means that
>you can do stuff like set up a VESA 2 screen mode in one line, blit areas of the
>screen about easily, and if you're used to Allegro then it would be invaluable.

I'd rather use DirectX or OpenGL directly.

>Because the programming teams have made their fortune and so can afford it. VC++ is
>fast and is probably one of the best tools for the job, but I for one am reluctant to
>spend £350 (about $500?) on something that I am most likely not going to get a return
>on. Note that all the programming teams above started out by writing shareware/PD
>games in low-budget or free compilers, such as DJGPP. You don't have to use VC++ to
>produce a game...

I agree, but despite it's expensive, it better than RSXNTDJ to write a win32 game.

>I am not saying that DJGPP+RSXNTDJ is the best. I am saying that it is better if
>you're on a budget. I definitely did not say it was the best for Windows
>development - and did not even include the other packages you mentioned above.

And I'm not saying that VC++ is the best. If it was free, it would be beter than
RSXNTDJ. But itsn't :(

>Also if VC++ is so good, why are you still on this newsgroup?
Because I'm still using DJGPP for DOS. (and I'm sure it's the best compiler
for dos)

Pawel Kowalski

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