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Mail Archives: djgpp/1998/07/29/22:15:26

From: Vic <tudor AT cam DOT org>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: looking for allegro-friendly 3D clipping code
Date: Wed, 29 Jul 1998 21:45:12 -0400
Organization: Communications Accessibles Montreal, Quebec Canada
Lines: 21
Message-ID: <35BFD027.3DD4@cam.org>
References: <6pmkt8$1h1$1 AT groa DOT uct DOT ac DOT za>
NNTP-Posting-Host: dialup-438.hip.cam.org
Mime-Version: 1.0
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Fabian Nunez wrote:
> 
> Hi all!
> 
> I'm knocking together some 3D code using allegro, but I keep on
> hitting a brick wall with regards to clipping my polygons to the
> viewing frustum (I'm so frustrated by now that I can't tell whether my
> math is wrong or I've simply got buggy code).  Has anyone solved this
> that is willing to share their code?

Hi, I'm Troy McClure!  You may remember me from such films as 
"The Boatjacking of Supership 79" and "Hydro, the Man With the    
Hydraulic Arms! Today I will star in "how to build a 3D clipper".

Troy here says you can probably find your code in my old not updated for
a wile site. just look in the programming section (if there is none just
browse around, I'm sure I put the bloody code *somewhere*)
it comes with an example and a tutorial. It's not optimised though. If
ya got questions, mail me.

http://www.cam.org/~tudor

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