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Mail Archives: djgpp/1998/07/29/20:31:29

From: "Austin Clements" <aclements AT sisna DOT com>
Subject: Inline assembly
Newsgroups: comp.os.msdos.djgpp
Message-ID: <01bdbb47$fdb4d240$0100007f@localhost>
NNTP-Posting-Host: 209.210.186.7
Date: 29 Jul 1998 17:20:28 -0700
Lines: 10
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Hello.  I am working on a 3D engine in DJGPP and I want my scan conversions
to go as fast as they possibly can (there are _a lot_ of polygons in the
world I am using and I'm working on a slow system).  To make them fast, I
was considering using assembly for the low-level rendering.  I tried
playing around with the asm command, but just got a bunch of weird errors
from weird files.  Is there any way to do inline assembly in DJGPP and not
have to resort to writing full-fledged assembly?  (I've looked at .s files
before and wished I hadn't)
-- 
       -Austin Clements

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