From: "Austin Clements" Subject: Inline assembly Newsgroups: comp.os.msdos.djgpp Message-ID: <01bdbb47$fdb4d240$0100007f@localhost> NNTP-Posting-Host: 209.210.186.7 Date: 29 Jul 1998 17:20:28 -0700 Lines: 10 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Hello. I am working on a 3D engine in DJGPP and I want my scan conversions to go as fast as they possibly can (there are _a lot_ of polygons in the world I am using and I'm working on a slow system). To make them fast, I was considering using assembly for the low-level rendering. I tried playing around with the asm command, but just got a bunch of weird errors from weird files. Is there any way to do inline assembly in DJGPP and not have to resort to writing full-fledged assembly? (I've looked at .s files before and wished I hadn't) -- -Austin Clements