Mail Archives: djgpp/1998/07/29/13:45:31
From: | Vic <tudor AT cam DOT org>
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | [off topic] neural nets in games
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Date: | Wed, 29 Jul 1998 13:16:57 -0400
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Organization: | Communications Accessibles Montreal, Quebec Canada
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Lines: | 11
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Message-ID: | <35BF5909.3BFE@cam.org>
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NNTP-Posting-Host: | dialup-802.hip.cam.org
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Mime-Version: | 1.0
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Hello. Among other things, I'm interested in AI.
I wanted to do a neural net with a buddy but neither of us has any
experience with NNs. We wanted to do a TIC-TAC-TOE like game, but with
any number of columns and rows. I know it's easier with a more "normal"
approach, but the point of this is not the tic-tac-toe, it's the neural
net. So, the question is, what neural net can I use here , and where can
I read more about it?
the only way this is related to DJGPP is that I would use DJGPP/Allegro
to do it :)
TIA,
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