From: Vic Newsgroups: comp.os.msdos.djgpp Subject: [off topic] neural nets in games Date: Wed, 29 Jul 1998 13:16:57 -0400 Organization: Communications Accessibles Montreal, Quebec Canada Lines: 11 Message-ID: <35BF5909.3BFE@cam.org> NNTP-Posting-Host: dialup-802.hip.cam.org Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Hello. Among other things, I'm interested in AI. I wanted to do a neural net with a buddy but neither of us has any experience with NNs. We wanted to do a TIC-TAC-TOE like game, but with any number of columns and rows. I know it's easier with a more "normal" approach, but the point of this is not the tic-tac-toe, it's the neural net. So, the question is, what neural net can I use here , and where can I read more about it? the only way this is related to DJGPP is that I would use DJGPP/Allegro to do it :) TIA,