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Mail Archives: djgpp/1998/05/03/17:09:37

From: random AT visi DOT net (Michael Bosley)
Newsgroups: comp.os.msdos.djgpp
Subject: Q: diff. between "pre-emptive multithreading library" and a "thread package."
Date: Sun, 03 May 1998 14:44:53 GMT
Organization: @Home Network
Lines: 28
Message-ID: <354c8299.39878538@news>
NNTP-Posting-Host: cx582964-a.nwptn1.va.home.com
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Hi all,

What's the difference between a "pre-emptive multithreading library"
and a "thread package."  I am trying to find a library to do
(multi)threading in a djgpp game and I downloaded jkthpack.zip which
is a "threading packing," LWP (jtlwp20s.zip) which is a "pre-emptive
multithreading library", and DOSThread.

LWP was written with DJGPP in mind and has ok docs, so I will probably
use that one, but then again, DOSThread looks pretty good too.  If
anyone has any suggestions on which library to use (or even other
libraries that are better), _please_ let me know.  I am looking for
something that is free, fast, free, stable, free, and easy to learn.
I can give credit for the software in the game, but I can't afford to
pay anyone for it... :(

btw, it is a tossup between using DOSThread and LWP, but DOSThread has
no info on which compiler it was written for (complete ansi?).  If
anyone wants a copy of these, let me know.

Thanks all!

Michael Bosley


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