From: random AT visi DOT net (Michael Bosley) Newsgroups: comp.os.msdos.djgpp Subject: Q: diff. between "pre-emptive multithreading library" and a "thread package." Date: Sun, 03 May 1998 14:44:53 GMT Organization: @Home Network Lines: 28 Message-ID: <354c8299.39878538@news> NNTP-Posting-Host: cx582964-a.nwptn1.va.home.com To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Hi all, What's the difference between a "pre-emptive multithreading library" and a "thread package." I am trying to find a library to do (multi)threading in a djgpp game and I downloaded jkthpack.zip which is a "threading packing," LWP (jtlwp20s.zip) which is a "pre-emptive multithreading library", and DOSThread. LWP was written with DJGPP in mind and has ok docs, so I will probably use that one, but then again, DOSThread looks pretty good too. If anyone has any suggestions on which library to use (or even other libraries that are better), _please_ let me know. I am looking for something that is free, fast, free, stable, free, and easy to learn. I can give credit for the software in the game, but I can't afford to pay anyone for it... :( btw, it is a tossup between using DOSThread and LWP, but DOSThread has no info on which compiler it was written for (complete ansi?). If anyone wants a copy of these, let me know. Thanks all! Michael Bosley !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Do Not Send Me Unsolicited Email! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!