delorie.com/archives/browse.cgi   search  
Mail Archives: djgpp/1998/04/29/13:08:01

Message-ID: <000601bd7390$a3b86ee0$874d08c3@arthur>
From: "Arthur" <arfa AT clara DOT net>
To: "DJGPP Mailing List" <djgpp AT delorie DOT com>
Subject: Orbiting Spheres?
Date: Tue, 28 Apr 1998 19:24:29 +0100
MIME-Version: 1.0

Hi. Remember the game Thrust which appeared on virtually every machine that
existed about ten years back? It had a "rotate & thrust" style ship which
had to pick up a ball, which then acted on it and *usually* flung your ship
into the nearest wall.

I can get the physics of the ball right and the physics of the ship right,
but I can't get them to work together in a realistic way.

Any ideas?

James Arthur
jaa AT arfa DOT clara DOT net



- Raw text -


  webmaster     delorie software   privacy  
  Copyright © 2019   by DJ Delorie     Updated Jul 2019