Message-ID: <000601bd7390$a3b86ee0$874d08c3@arthur> From: "Arthur" To: "DJGPP Mailing List" Subject: Orbiting Spheres? Date: Tue, 28 Apr 1998 19:24:29 +0100 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit Precedence: bulk Hi. Remember the game Thrust which appeared on virtually every machine that existed about ten years back? It had a "rotate & thrust" style ship which had to pick up a ball, which then acted on it and *usually* flung your ship into the nearest wall. I can get the physics of the ball right and the physics of the ship right, but I can't get them to work together in a realistic way. Any ideas? James Arthur jaa AT arfa DOT clara DOT net