Mail Archives: djgpp/1998/04/02/13:27:27
Scott Warner <swarnerx3 AT acadia DOT net> wrote:
> Then again, I could be wrong. Is this true?
>
> Dynomite! wrote:
> >
> > On Mon, 30 Mar 1998 18:03:28 -0500, Gosack
> > <dannyg AT manistee-isd DOT k12 DOT mi DOT us> wrote:
> >
> > >How do I port the Wolfenstein 16 bit borland code to djgpp? ` Gosack
> >
> > I am not a pro but I am sure that 16bit code needs to have all the
> > segmentation changed. DJGPP is of course completely 32 bit protected
> > mode segments.
I don't understand what's your question. DJGPP is 32 bits => TRUE, Wolf is 16
bits code => Hmmm... not sure, Wolf is full of TASM (very unportable) code =>
TRUE.
I have crazy friend that is trying to port Wolf to ANY existing platform
translating the ASM code to C:
Marek Habersack <grendel AT vip DOT maestro DOT com DOT pl>
So if there are another crazy guys just contact him.
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