Message-Id: Comments: Authenticated sender is From: "Salvador Eduardo Tropea (SET)" Organization: INTI To: Scott Warner , djgpp AT delorie DOT com, dklorin AT mpx DOT com Date: Thu, 2 Apr 1998 15:24:16 +0000 MIME-Version: 1.0 Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7BIT Subject: Re: Wolfenstein 3d In-reply-to: <352341E0.4079@acadia.net> Precedence: bulk Scott Warner wrote: > Then again, I could be wrong. Is this true? > > Dynomite! wrote: > > > > On Mon, 30 Mar 1998 18:03:28 -0500, Gosack > > wrote: > > > > >How do I port the Wolfenstein 16 bit borland code to djgpp? ` Gosack > > > > I am not a pro but I am sure that 16bit code needs to have all the > > segmentation changed. DJGPP is of course completely 32 bit protected > > mode segments. I don't understand what's your question. DJGPP is 32 bits => TRUE, Wolf is 16 bits code => Hmmm... not sure, Wolf is full of TASM (very unportable) code => TRUE. I have crazy friend that is trying to port Wolf to ANY existing platform translating the ASM code to C: Marek Habersack So if there are another crazy guys just contact him. SET ------------------------------------ 0 -------------------------------- Visit my home page: http://set-soft.home.ml.org/ or http://www.geocities.com/SiliconValley/Vista/6552/ Salvador Eduardo Tropea (SET). (Electronics Engineer) Alternative e-mail: set-soft AT usa DOT net set AT computer DOT org ICQ: 2951574 Address: Curapaligue 2124, Caseros, 3 de Febrero Buenos Aires, (1678), ARGENTINA TE: +(541) 759 0013