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Mail Archives: djgpp/1998/03/17/03:45:57

From: vinhk AT _nospammer_hotmail DOT com (VinN)
Newsgroups: comp.os.msdos.djgpp
Subject: Q:Implement of enemy's moves
Date: Tue, 17 Mar 1998 04:33:25 GMT
Message-ID: <350dfba9.355828@news.hknet.com>
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Hi,
	I'm writing a shooting game using DJGPP & Allegro.

	Can someone tell me how to implement the enemy's movement ?
	Just like enemies in "Nemesis", having their own path.
	I've got a demo source code but the enemies only move one 	
	direction (only move down or left).

	Thanks in advance !
VinN.

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