From: vinhk AT _nospammer_hotmail DOT com (VinN) Newsgroups: comp.os.msdos.djgpp Subject: Q:Implement of enemy's moves Date: Tue, 17 Mar 1998 04:33:25 GMT Message-ID: <350dfba9.355828@news.hknet.com> MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit NNTP-Posting-Host: 202.67.253.102 Lines: 10 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Hi, I'm writing a shooting game using DJGPP & Allegro. Can someone tell me how to implement the enemy's movement ? Just like enemies in "Nemesis", having their own path. I've got a demo source code but the enemies only move one direction (only move down or left). Thanks in advance ! VinN.