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Mail Archives: djgpp/1998/02/17/22:26:45

Message-ID: <19980217131958.02627@beeblebrox>
Date: Tue, 17 Feb 1998 13:19:58 +0100
From: Laszlo Molnar <molnarl AT cdata DOT tvnet DOT hu>
To: djgpp AT delorie DOT com
Subject: Re: Myballs three times bigger when I compile?
References: <19980213053701 DOT AAA18367 AT ladder03 DOT news DOT aol DOT com>
Mime-Version: 1.0
In-Reply-To: <19980213053701.AAA18367@ladder03.news.aol.com>; from Myknees on Fri, Feb 13, 1998 at 05:37:20AM +0000

On Fri, Feb 13, 1998 at 05:37:20AM +0000, Myknees wrote:
> pneyz <pneyz AT bethany DOT edu> writes:
> > > I obtained the game and the source code of the game M
> > > MyBalls have drop.
> > > The binary I got took less than 300,000bytes but when I
> > > I recompile it
> > > takes over 600,000bytes and it works the same? Any i
> > > idea? Maybe is
> > > because of the difference in djgpp versions? How s
> > > should I compile so
> > > it does not grow so much?
> > 
> > Try compiling with "-s" to strip debugging info. It
> > should amke it quite
> > a bit smaller. Also, try running DJP on it to compress
> > it further.
> 
> Yes, djp.exe can half the size of an executable file.  I have a little readme
> to myself that says:
> mlp105b.zip is the djp compressor.

Well, you can try mlp106b.zip too ;-) I released it last November.

Regards, Laszlo

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