Message-ID: <19980217131958.02627@beeblebrox> Date: Tue, 17 Feb 1998 13:19:58 +0100 From: Laszlo Molnar To: djgpp AT delorie DOT com Subject: Re: Myballs three times bigger when I compile? References: <19980213053701 DOT AAA18367 AT ladder03 DOT news DOT aol DOT com> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii In-Reply-To: <19980213053701.AAA18367@ladder03.news.aol.com>; from Myknees on Fri, Feb 13, 1998 at 05:37:20AM +0000 Precedence: bulk On Fri, Feb 13, 1998 at 05:37:20AM +0000, Myknees wrote: > pneyz writes: > > > I obtained the game and the source code of the game M > > > MyBalls have drop. > > > The binary I got took less than 300,000bytes but when I > > > I recompile it > > > takes over 600,000bytes and it works the same? Any i > > > idea? Maybe is > > > because of the difference in djgpp versions? How s > > > should I compile so > > > it does not grow so much? > > > > Try compiling with "-s" to strip debugging info. It > > should amke it quite > > a bit smaller. Also, try running DJP on it to compress > > it further. > > Yes, djp.exe can half the size of an executable file. I have a little readme > to myself that says: > mlp105b.zip is the djp compressor. Well, you can try mlp106b.zip too ;-) I released it last November. Regards, Laszlo