delorie.com/archives/browse.cgi   search  
Mail Archives: djgpp/1998/02/17/02:44:44

From: "Anthony.Appleyard" <MCLSSAA2 AT fs2 DOT mt DOT umist DOT ac DOT uk>
Organization: Materials Science Centre
To: slivstack AT aol DOT com (Slivstack), djgpp AT delorie DOT com
Date: Tue, 17 Feb 1998 07:42:34 GMT
Subject: Re: Sprites
Reply-to: Anthony DOT Appleyard AT umist DOT ac DOT uk
Message-ID: <11F50866A4F@fs2.mt.umist.ac.uk>

  slivstack AT aol DOT com (Slivstack) wrote:-
> I've created some sprites in .bmp format. How do I get my game to access
> them? I've seen some people use .pcx files but I don't know how to create
> them. Any help would be greatly appreciated. Thanks.

  I have written a PCX-reader and a PCX-writer for djgpp and also for Windows
in Borland C++. A good book about graphics formats is: `The Revolutionary
Guide to Bitmapped Graphics' by `Control-Zed', publ. Wrox Press (2710 W.Touhy,
Chicago, Illinois 60645, USA), tel, (312) 465 3559, fax (312) 465 4063,
feedback AT wrox DOT demon DOT co DOT uk, Compuserve 100063, 2152, (1334 Warwick Road,
Birmingham B27 6PR, England)), ISBN 1-874416-31-1.

- Raw text -


  webmaster     delorie software   privacy  
  Copyright © 2019   by DJ Delorie     Updated Jul 2019