From: "Anthony.Appleyard" Organization: Materials Science Centre To: slivstack AT aol DOT com (Slivstack), djgpp AT delorie DOT com Date: Tue, 17 Feb 1998 07:42:34 GMT Subject: Re: Sprites Reply-to: Anthony DOT Appleyard AT umist DOT ac DOT uk Message-ID: <11F50866A4F@fs2.mt.umist.ac.uk> Precedence: bulk slivstack AT aol DOT com (Slivstack) wrote:- > I've created some sprites in .bmp format. How do I get my game to access > them? I've seen some people use .pcx files but I don't know how to create > them. Any help would be greatly appreciated. Thanks. I have written a PCX-reader and a PCX-writer for djgpp and also for Windows in Borland C++. A good book about graphics formats is: `The Revolutionary Guide to Bitmapped Graphics' by `Control-Zed', publ. Wrox Press (2710 W.Touhy, Chicago, Illinois 60645, USA), tel, (312) 465 3559, fax (312) 465 4063, feedback AT wrox DOT demon DOT co DOT uk, Compuserve 100063, 2152, (1334 Warwick Road, Birmingham B27 6PR, England)), ISBN 1-874416-31-1.