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Mail Archives: djgpp/1998/01/29/01:20:04

Message-Id: <199801290617.TAA03647@cirrostratus.netaccess.co.nz>
Comments: Authenticated sender is <chapmic5 AT pop3 DOT netaccess DOT co DOT nz>
From: "Richard Chappell" <chapmic5 AT cirrostratus DOT netaccess DOT co DOT nz>
To: Kester Maddock <dmaddock AT xtra DOT co DOT nz>
Date: Thu, 29 Jan 1998 18:10:01 +0000
MIME-Version: 1.0
Subject: Re: Programming Problems
Reply-to: Pixnaps AT netaccess DOT co DOT nz
CC: djgpp AT delorie DOT com
In-reply-to: <34D0DE06.2ED6B1CF@xtra.co.nz>

> Anywhere you have written *ptrPLAYER=Player1; should be
> ptrPLAYER=&Player1 (substitute Player1 for Player2 etc...)
> eg
> 
> Richard Chappell wrote:
> > >  *ptrPLAYER=Player2;
> should be
>       ptrPLAYER=&Player2;
Hey, there is actually someone else in New Zealand around here! =)

I'd just like to thank everyone who replied to me, telling me how to 
fix my pointer problem (which was mucking up my TC++ Windows games, 
as well as my DJGPP Dos ones!)

Thanx again everyone!
Richard

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