Message-Id: <199801290617.TAA03647@cirrostratus.netaccess.co.nz> Comments: Authenticated sender is From: "Richard Chappell" To: Kester Maddock Date: Thu, 29 Jan 1998 18:10:01 +0000 MIME-Version: 1.0 Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7BIT Subject: Re: Programming Problems Reply-to: Pixnaps AT netaccess DOT co DOT nz CC: djgpp AT delorie DOT com In-reply-to: <34D0DE06.2ED6B1CF@xtra.co.nz> Precedence: bulk > Anywhere you have written *ptrPLAYER=Player1; should be > ptrPLAYER=&Player1 (substitute Player1 for Player2 etc...) > eg > > Richard Chappell wrote: > > > *ptrPLAYER=Player2; > should be > ptrPLAYER=&Player2; Hey, there is actually someone else in New Zealand around here! =) I'd just like to thank everyone who replied to me, telling me how to fix my pointer problem (which was mucking up my TC++ Windows games, as well as my DJGPP Dos ones!) Thanx again everyone! Richard