Mail Archives: djgpp/1997/12/28/17:46:48
From: | swarsmatt AT aol DOT com (SWars Matt)
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | Weird text mode under Windows
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Date: | 28 Dec 1997 22:31:38 GMT
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Lines: | 12
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Message-ID: | <19971228223100.RAA03095@ladder02.news.aol.com>
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NNTP-Posting-Host: | ladder02.news.aol.com
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Organization: | AOL http://www.aol.com
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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I had mentioned before that I had some problems with running mode 3h on a
computer with an S3 video card - at the time I thought there was a bug in
Allegro. I've discovered that the computer that I'm running the program on does
support mode 3. If I run the program in DOS mode, shutting down Windows first,
the text looks fine in mode 3h. Also, if I run the text mode portions of the
program in a window, the text looks fine, and then if I hit alt+enter to
restore it to full screen, the text still looks fine. It's only when the
program is already running full screen that the text looks messed up, it's
mostly made up of squares. (BTW, using set_gfx_mode(GFX_TEXT, 80, 25, 0, 0) as
someone suggested did not change this at all).
Do you have any idea what could be doing this? I assume it's something about
Windows or DirectX (I have the latest version of DirectX).
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