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Mail Archives: djgpp/1997/10/15/05:30:29

From: dyad255 AT aol DOT com (Dyad255)
Newsgroups: comp.os.msdos.djgpp
Subject: Re: graphics_mode
Date: 15 Oct 1997 04:54:47 GMT
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

>I extracted this compiler yesturday, and have not been able to piece together
> the ins and outs of graphics.  I'm used to other compilers...anyone out
>there willing to point me in the right direction?  Right now I'm trying to
 find
>out how to set the videomode (13h, etc) and to set up a page-loading routine. 
> (Single Array style).
>The basics would be fine.

You might take a look at Allegro, which is a very good (and swapware) general
 game programming library, as I hope you can deduce from half the posts here.
 :)

If you want to avoid the library and do it yourself, there are more graphics
 links and examples on the web than I could browse in a year, especially VGA
 mode tutorials (try Denthor's famous VGA trainers).

Try x2ftp as well. You'll find more than you'll know what to do with.

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