Mail Archives: djgpp/1997/08/07/03:18:09

From: BECman <becman AT cynergy DOT com DOT au>
Newsgroups: comp.os.msdos.djgpp,
Subject: Re: Check out my demo game!
Date: Thu, 07 Aug 1997 11:54:55 +1000
Organization: BEC Manufacturing Pty Ltd
Lines: 19
Message-ID: <>
References: <33e62ef4 DOT 15019110 AT news DOT eunet DOT be>
<01bca11c$5384ce60$45025cc3 AT neverworks-> <01bca12e$a4748b00$492ccccf AT bubbas> <vp4JMCAT+G6zEwCx AT wishingtree DOT demon DOT co DOT uk>
Reply-To: becman AT cynergy DOT com DOT au
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Kris wrote:
> I dunno, can you get a job by using a library though?  I'd have
> thought most companies wouldn't employ someone who could only use
> libraries and not able to program their games from scratch. 
> Personally, I try to avoid libraries, because their too easy to
> get comfortable with.

Most companies don't expect people to be able to write their
own version of "DirectX", or even "Fastgraph" or "Allegro".
The fact that someone has written their own routines to
do graphics, sound, and I/O probably helps the applicant, but
only in so much as it shows the person has an understanding
of the lower-level aspects of games programming.
This does not necessarily make the person a "good" games


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