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Mail Archives: djgpp/1997/08/04/20:07:38

From: lonniem AT cs DOT utexas DOT edu (Lonnie McCullough)
Newsgroups: comp.os.msdos.djgpp,rec.games.programmer
Subject: Re: Check out my demo game!
Date: Tue, 05 Aug 1997 00:04:33 GMT
Message-ID: <33e66c46.1359089@news.nol.net>
References: <33e62ef4 DOT 15019110 AT news DOT eunet DOT be> <01bca11c$5384ce60$45025cc3 AT neverworks->
NNTP-Posting-Host: ip38-22.nol.net
Lines: 25
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

>One other point. I would be interested in everyone's opinion of Allegro. I
>can't actually use it because I use Watcom, but is it really sensible to
>use this library (as good as it might be). Aren't people missing out on the
>learning experience which would otherwise be gained by doing these things
>yourself ??? as well as a lost ability later on to optimise the codeto your
>needs (I know you get the source, but if you don't understand it, you can't
>optimise it). I'm not looking for flames, just genuine opinions.

Well I don't use Allegro but I think libraries like it are good things
because some people coming over to DJGPP from real mode compilers want
instant results, and in a protected mode environment that's just not
very feasible.  Alot of people want to program games, I know I do.
You see Quake and you know it was done with DJGPP and you want to do
games because of it.  Allegro provides a library that does not have a
steep learning curve and provides very good performance.  I myself
take the DIY approach and I understand alot more about protected mode
programming than I did just months ago because of it, but some people
may not want that right away.  Eventually I think all good programmers
seek to understand how things are accomplished but even the best need
a springboard sometimes.  Just my $.02



Lonnie McCullough
lonniem AT cs DOT utexas DOT edu

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