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Mail Archives: djgpp/1997/07/15/05:06:45

From: lonniem AT cs DOT utexas DOT edu (Lonnie McCullough)
Newsgroups: rec.games.programmer,comp.os.msdos.djgpp
Subject: Re: SVGA graphics library for DJGPP?
Date: Mon, 14 Jul 1997 06:06:19 GMT
Message-ID: <33c9c16b.10416804@news.nol.net>
References: <33C8CCAB DOT D40520CD AT gapeach DOT com> <33c99c94 DOT 984276 AT news DOT nol DOT net>
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

On Mon, 14 Jul 1997 03:36:41 GMT, lonniem AT cs DOT utexas DOT edu (Lonnie
McCullough) wrote:

>On Sun, 13 Jul 1997 08:40:12 -0400, Jacob Martin <jake AT gapeach DOT com>
>wrote:
>
>>Anyone know of a good SVGA lib for DJGPP?
>
>Uh well there's one that I wrote.  Very primitive right now but
>supports 8, 15,16 and 24 bpp high res modes.  Also has room for 32 bpp
>stuff but my card doesn't support that so I haven't put it in yet.
>That said it does support line drawing, blitting, polygon filling and
>all the things that follow from those primitives.  It supports
>different color depths transparently (in much the same way that
>allegro does) by using a bitmap/surface paradigm.  I like it but then
>again I'm a little biased.  You need a VBE 2.0 card or TSR though.
>
>go to http://www.cs.utexas.edu/users/lonniem/src.zip
>
>make a directory for it, unzip with -d and type make.
Forgot to add it also has a complete font system with an 8x8 font
already included.  It is very easy to add new fonts.

Lonnie McCullough
lonniem AT cs DOT utexas DOT edu

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