Mail Archives: djgpp/1997/04/28/21:48:43
> > 1. Winquake is actually a little faster than the DOS version. (unless
> > you'll run it on a low-end PC (e.g. a 486 with 8Mb)
> No, I have a P133 16 mb ram. But windoze95 is a piece of sh*t and moves
> like it's dead or something.
Then something is wrong with your system. WinQuake renders to a 320x240 res.
and uses hardware acceleration to scale to 640x480 and 800x600 etc... I get
about 28FPS on my P166 at 640x480 in a window... Nothing wrong with 95, just
your system I would say...
> > 2. Id has anounced they won't make any DOS products anymore.
> Why? I have warcraft for Dos and it's cool and all, while the
> command&conquer for Windoze95 crashes 10 times a day...
C&C (Red Alert) and WarII are by different people... also, the people who
made War II (Blizzard) have since release Diablo - its Win95 only...
> > 3. There is a windows version of Quake that uses OpenGL (GLQuake) and
> > it's actually very slow on a non-openGL machine, maybe that's what you
> > mean?
The OpenGL version basically _requires_ hardware acceleration. It uses
bilinear (or is it tri?) filtering, only runs at 640x480 above etc, and
runs at about .1 FPS on my 166 ... :) But hey, it looks as good as the
N64... Now, only if I can grab an N64 graphics card... ;)
> Ok, they don't support dos anymore. What about UNIX/LINUX/etc ?
Other people port to these systems, so they are still supported...
Leathal.
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